Destroy All Humans Big Willy Unleashed Boss

Destroy All Humans! Big Willy Unleashed

So Crypto's mission on Earth is to collect the necessary DNA from the humans, by killing them. Destroy All Humans! Big Willy Unleashed is the third game in the series with a fourth game due out in the summer of 2008.

Written by Sean Colleli on 4/24/2008 for Wii
THQ put a new spin on an old genre when they released Destroy All Humans in 2005. Developer Pandemic Studios played the alien invasion theme from the opposite angle, letting gamers control a wise-cracking gray whose day job was to slaughter the entire human species. The gameplay was a retread of the already stale GTA sandbox mechanic, but the smart humor and strangely endearing premise made the game enjoyable and noteworthy. The sequel replicated the same experience that made the first game novel, but fans complained that the story was a bit too convoluted and not as funny. THQ is trotting the series out for a third time, handing development off to Locomotive Games, as Pandemic has been acquired by EA. Destroy All Humans: Big Willy Unleashed is the result of their efforts, and while it repeats what the previous games did, it doesn’t push the series very much or really stand out as a full sequel.
The story starts off in the 1970s, full of the period stereotyping that the Destroy All Humans series is known for. Crypto 138, the surly, spike-toothed E.T. from the last two games has time traveled all the way to the disco age from the 50s, at the behest of his boss, Pox. This time shift immediately sets the game apart from the last two, which had a satirical 50s cold war paranoia theme. The groovy 70s are certainly different, and while I can’t blame Locomotive for wanting to shake things up, the new setting feels incongruous and detaches the series from its camp sci-fi roots.
At the start of the game, Pox informs Crypto that he has started a fast food business called Big Willy’s, making burgers and hotdogs out of the dead humans Crypto left behind in the first two games. Pox needs Crypto to silence Patty Wurst, a supermodel turned activist who is trying to expose Pox’s cannibalistic business. Crypto is once again armed with an array of alien weapons and sent forth to butcher humanity.
If you’ve played Destroy All Humans before, Big Willy Unleashed will be very familiar. The gameplay is almost unchanged from past installments; you’re given an open sandbox world to explore, populated by embarrassingly oblivious bystanders that you must kill in a variety of creative ways. The gameplay structure works like GTA or most any other open world game, with a linear sequence of missions handed out by Pox. He gives various reasons behind the mission, from restocking his meat supplies to covering up evidence, but the dirty work usually involves killing a lot of people.
Crypto has the signature weapons from the first two games, including the Zap O Matic and the infamous Anal Probe, in addition to his mental abilities, like psychokinesis and body snatch. He gets a few new guns too, notably the zombie gun, which does exactly what its name suggests. A few of his old abilities have Wii remote minigames attached to them—for example, to hypnotize a hapless human, you must aim at and zap small floating brain icons that hover around their head.
Crypto also gets his trusty flying saucer back, which has been given a few upgrades since the 50s. Weapon ammo recharges now, and many of the old abilities have been retained. Crypto can still burn buildings to their foundations with his death ray, or abduct people and move heavy objects with the aptly named Abduct O Beam. The saucer has been tweaked to use Wii motion controls, so now you can change altitude by raising and lowering the Wii remote.
The biggest addition Big Willy Unleashed brings to the series is a mech vehicle. Crypto has access to a giant mechanized version of the restaurant’s mascot, which looks like a demented Frisch’s Big Boy. The mech controls a lot like the saucer, but has a different set of attacks that fit the game’s low-brow humor. The Big Willy mech can vomit acid, fart toxic gas, shoot lasers from its eyes and squeeze the brains out of captured humans. This new rampage-style gameplay livens up the series’ flagging formula for a little while, but wears thin quickly.
Big Willy Unleashed just doesn’t feel like a full sequel. The gameplay from the first two entries is copied and pasted almost verbatim, with the mech being the only new feature. I understand that the games are built on a repetitive idea, and to be honest a sequel didn’t need much innovation to be fun, but Big Willy Unleashed is lacking the one element that made the series enjoyable: humor.The new game tries to hit on the snarky wit of the first two, but somewhere along the line the writing went sour. Crypto and Pox still toss one-liners back and forth, but 90% of the humor is lame jokes about male anatomy. I expected some of this going in, considering the game’s title, but the gag is so overused that it gets painful. You can’t go thirty seconds without Pox making a comment about his “Big Willy.” The humor stays juvenile and simple-minded the whole way through, and is so frequent that I was cringing every couple of minutes.
What’s more, the voice actors from the previous games have been replaced with sound-alikes. You can tell they’re doing their best to imitate the performances of Grant Albrecht and Richard Steven Horvitz, but they come off as forced. Without Albrecht’s Jack Nicholson impression and Horvitz’s Invader Zim voice, the characters really lose something.

Without the humor that the two principle characters brought to the series, Big Willy Unleashed falls flat. The new weapons and features don’t do much to revitalize the repetitive gameplay, even with the somewhat novel Wii remote integration. The game loses more points with its production values. The graphics are inexplicably smeary, even when compared to the first two on last generation hardware. Crypto and his vehicles look pretty good, but everything else, from buildings to people, is excessively blocky and smeary. The world has a haziness to it, as if everything is displayed at a resolution more befitting an N64 game. In terms of audio, Big Willy ditches the camp Theremin music that added to the humor of the earlier games, and replaces it with disco. I know it’s set in the 70s and all, but the old music was a big part of the low-budget alien movie vibe and I was sad to find it missing.
With the music, humor and voice acting gone, Big Willy Unleashed misses the series’ most valuable elements, and what remains is gameplay that lost its novelty long ago. The new vehicle and weapons can’t save the game from low production values or worn out mechanics, and even the shallow multiplayer won’t have many people coming back for more. I suspect this game was rushed through development as a quick cash-in on the Wii’s undeserved popularity, and I feel sorry that the people who worked on it didn’t get more time to make it as enjoyable as the first two.
That said, I liked the new ideas it brought to the series, and I hope they are used in future installments. Some of the weapons have potential to be really funny, if only the humor is well written next time. As it stands, Big Willy Unleashed is more of a spin-off than a true sequel, so maybe we’ll see better gameplay and snappier writing in Path of the Furon, scheduled to hit the Xbox 360 and PS3 later this year.
The gameplay in Destroy All Humans is getting stale, and Big Willy Unleashed beats the dead horse with a death ray. The series’ once sarcastic humor has been reduced to sophomoric fare that only 12 year old boys will laugh at, which makes the tired mechanics and low production values even more glaring. While it has some good ideas, this game doesn’t cut it as a sequel and merits a rental at most.

* The product in this article was sent to us by the developer/company.


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I've been gaming off and on since I was about three, starting with Star Raiders on the Atari 800 computer. As a kid I played mostly on PC--Doom, Duke Nukem, Dark Forces--but enjoyed the 16-bit console wars vicariously during sleepovers and hangouts with my school friends. In 1997 GoldenEye 007 and the N64 brought me back into the console scene and I've played and owned a wide variety of platforms since, although I still have an affection for Nintendo and Sega.

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I started writing for Gaming Nexus back in mid-2005, right before the 7th console generation hit. Since then I've focused mostly on the PC and Nintendo scenes but I also play regularly on Sony and Microsoft consoles. My favorite series include Metroid, Deus Ex, Zelda, Metal Gear and Far Cry. I'm also something of an amateur retro collector. I currently live in Columbus, Ohio with my fiancee and our cat, who sits so close to the TV I'd swear she loves Zelda more than we do.

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Destroy All Humans!
Genre(s)Action-adventure
Developer(s)Pandemic Studios(2005–2006)
Locomotive Games(2008)
Sandblast Games (2008)
Black Forest Games(2020)
Publisher(s)THQ(2005–2013)
THQ Nordic(2013–present)
Platform(s)PlayStation 2, Xbox, Wii, PlayStation 3, Xbox 360, PlayStation 4, Xbox One, Microsoft Windows, Stadia
First releaseDestroy All Humans!
June 21, 2005
Latest releaseDestroy All Humans! Path of the Furon
December 1, 2008

Destroy All Humans! is an open worldaction-adventure video game franchise that is designed as a parody of Cold War-era alien invasion films. Destroy All Humans! is available for the PlayStation 2, Xbox, and Xbox One game consoles, Destroy All Humans! 2 is available for the PlayStation 2 and Xbox game consoles, Destroy All Humans! Big Willy Unleashed is available for the Wii game console, and Destroy All Humans! Path of the Furon is available for the Xbox 360 and PlayStation 3 game consoles (in Australia and Europe). The first game has been ported to PS4 being upscaled to 1080p, along with Destroy All Humans! 2.[1]

The two main protagonists of the series are voiced by J. Grant Albrecht and Richard Steven Horvitz, with the exception of the game Big Willy Unleashed, in which actors Sean Donnellan and Darryl Kurylo portray the characters. The musical score for the series is performed by composer Garry Schyman.

Setting[edit]

The games take place mostly on Earth where the Furon Cryptosporidium, also known as Crypto, is tasked by his superiors to gather Furon DNA locked inside human brain stems in order to save his race from cloning themselves to extinction. In Destroy All Humans!, Crypto's objectives also include investigating what happened to his previous clone. Destroy All Humans! 2 features Crypto hunting for revenge, after the KGB try to assassinate him and successfully destroy the mothership and his mission officer, Orthopox, as well as exterminating the Furons' enemy from the Martian War, the Blisk. Destroy All Humans! Big Willy Unleashed involves Crypto protecting Pox's new fast food chain using a giant robot mech disguised as the restaurant's mascot, called 'Big Willy'. Destroy All Humans! Path of the Furon is available on Xbox 360 (and PlayStation 3 only in Australia and Europe), and involves Crypto seeking enlightenment to help him stop a conspiracy that threatens the Furon empire. Destroy All Humans! takes place in 1959; Destroy All Humans! 2 takes place in 1969; Destroy All Humans! Big Willy Unleashed takes place in 1975; Destroy All Humans! Path of the Furon takes place in 1979.

Games[edit]

Release timeline
2005Destroy All Humans!
2006Destroy All Humans! 2
2007
2008Destroy All Humans! Big Willy Unleashed
Destroy All Humans! Path of the Furon
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020Destroy All Humans! (2020)
Aggregate review scores
GameMetacritic
Destroy All Humans! (2005)(Xbox) 76[2]
(PS2) 74[3]
Destroy All Humans! 2(PS2) 74[4]
(Xbox) 74[5]
Destroy All Humans! Big Willy Unleashed(Wii) 53[6]
Destroy All Humans! Path of the Furon(X360) 34[7]

Destroy All Humans! (2005)[edit]

In 1959, Cryptosporidium 137 first arrived on Earth to investigate the planet and search for his predecessor clone, Cryptosporidium 136, who disappeared in 1947 after Orthopox 13 sent him to Earth on a similar mission. Pox sends Crypto on a mission to harvest human brain stems (which contain Furon DNA due to an encounter between Furon warriors and humans in ancient times) to prevent his species from going extinct. To accomplish his mission, he must defeat Majestic, a shadowy government organization led by a black-clad figure named Silhouette. After accomplishing this, Crypto takes over the United States by posing as the President.

Destroy All Humans! 2[edit]

Ten years have gone by since Crypto defeated Majestic and took over the American government. Orthropox 13 has died after a Soviet nuclear missile destroyed the Furon mothership. Pox has downloaded his consciousness into a personal holographic projector designed to communicate between Furons on Motherships and planet surfaces. Pox's unit, dubbed a HoloPox, allows him to communicate with, advise, and vex Crypto down on Earth. Crypto 137 has died of unknown causes, but appears in Big Willy Unleashed and Crypto 138, a clone with pure Furon DNA harvested from human brains, has taken his place as the President. Crypto 138 is the first Furon in millennia to possess genitalia, as his pure DNA has not been corrupted by radiation. When the KGB destroy the mothership and Pox, Crypto must find a way to stop them from destroying what he has worked so hard on to achieve. Along the way, he is supported by Natalya Ivanova, a rogue KGB agent whom he constantly hits on. He also comes across the Blisk, the dreaded enemy that the Furons thought they defeated in the Martian War.

Destroy All Humans! Big Willy Unleashed[edit]

Big Willy Unleashed takes place after Destroy All Humans! 2. Crypto and Pox start a fast food restaurant that serves human meat from all the people Crypto has killed harvesting more Furon DNA. Later, their rival restaurant, Colonel Kluckin' (a parody of Colonel Sanders), discovers their secret, whereupon Crypto must protect the restaurant with the Big Willy mascot mech.

(in Swedish). Retrieved 18 October 2010. Hello starshine gif. Retrieved 21 June 2017.

Destroy All Humans! Path of the Furon[edit]

Using the money earned from the Big Willy fast food franchise that Orthopox started in Big Willy Unleashed, Pox and his destructive Furon warrior minion Crypto have opened a 'family friendly' casino with which they use to obtain a steady financial income and human DNA. Crypto has lost his motivation because of the death of Natalya, and has forgotten what it means to destroy humans. He drinks too much alcohol, watches too much television, and has ultimately become lazy. Later Crypto is attacked by mysterious cyborgs called Nexosporidium Warriors, who arrive from his own planet, which frightens both Crypto and his commander Pox. Soon Crypto finds himself face-to-face with a conspiracy from his own homeworld that, if not stopped, could destroy his entire race. In the midst of all the chaos, Crypto hears a voice in his head, telling him to go to the city of Shen Long. Later, Crypto, while in Sunnywood, is shot in the neck, faints, and then wakes up in a Kung Fumonastery where he is greeted by a Furon martial arts expert known as The Master. The Master beseeches him to submit to his tutelage, and train in mind and firepower, to help him defeat these new threats. Now Crypto is about to go down the path to enlightenment, shape his own destiny, and uncover who is behind this frightening conspiracy.

Destroy All Humans! (2020)[edit]

The franchise intellectual property (IP) holder, THQ, went bankrupt on December 19, 2012 and its many IPs were subsequently sold off. On April 22, 2013, it was announced that in a $4.9 million deal with THQ, Nordic Games purchased the rights to Destroy All Humans! among other IPs.[8] On their official Twitter account the company claimed: 'We are thinking about what to do next with it.'[9] In June 2016, Reihard Pollice, Nordic Games' product development director and executive producer, stated, 'there are a few options we are evaluating now. Hope to get started on one of these soon.'[10] In late 2016, Destroy All Humans! and Destroy All Humans! 2 were ported to PlayStation 4 and upscaled to 1080p.[1][11] In 2018, Destroy All Humans! was ported to Xbox One in their backward compatibility catalog.[12] On June 7, 2019, THQ Nordic announced a remake of Destroy All Humans!, set for a release in 2020 for Microsoft Windows, PlayStation 4, and Xbox One. The remake is in development at Black Forest Games and will feature content that was cut from the original release.[13][14]

A remake of the original game is set to be released in early 2020 for Microsoft Windows, PlayStation 4 and Xbox One.[15] On June 7, 2019, a trailer was released for the remake at E3. The announcement was in the form of a music video of 'Ich will', a song by Rammstein released in 2001. In this video, the main character, Cryptosporidum 137 is shown hypnotizing and terrorizing the residents of Earth while singing the aforementioned song. Since then, gameplay trailers have been released, along with the official pages for the Destroy All Humans! franchise along with the web page for THQ Nordic updating to reflect the announcement of this remake. The official website links to Steam Gamestore and Amazon for purchase of the game. Amazon has listed prices, though, they are subject to change. The price for the standard edition is listed as $39.99, the DNA Collector's Edition is marked at $149.99, and the Crypto 137 edition is marked at $299.99. This will be the first appearance for the series on PC and is a reoccurring game for Xbox and PlayStation. The development team has spoken briefly on the game so far, stating that they want to keep this classic game close to its roots while updating it to a more modern feel. They are doing this by largely keeping the world space the same, and leaving all of the missions and main voice acting as it was in the original. They are, however, greatly improving the abilities, save system, combat, and overall gameplay experience. There is no set release date aside from the year 2020.

References[edit]

  1. ^ ab'Destroy All Humans! Game PS4'. PlayStation. 2016-10-18. Retrieved 2017-01-16.
  2. ^'Destroy All Humans! Reviews'. Metacritic. Retrieved June 2, 2013.
  3. ^'Destroy All Humans! Reviews'. Metacritic. Retrieved June 2, 2013.
  4. ^'Destroy All Humans! 2 Reviews'. Metacritic. Retrieved June 2, 2013.
  5. ^'Destroy All Humans! 2 Reviews'. Metacritic. Retrieved June 2, 2013.
  6. ^'Destroy All Humans! Big Willy Unleashed Reviews'. Metacritic. Retrieved June 2, 2013.
  7. ^'Destroy All Humans! Path of the Furon Reviews'. Metacritic. Retrieved June 2, 2013.
  8. ^Hillier, Brenna (2013-04-23). 'Nordic, 505 Games make top bids for hot THQ properties'. VG247. Retrieved 2017-01-16.
  9. ^'Nordic Games on Twitter: '@Pro_CopperTail Yes, we own Destroy All Humans and we are thinking about what to do next with it.''. Twitter. Retrieved 2017-01-16.
  10. ^Arif, Shabana (2016-06-06). 'Nordic Games plans to 'get started' on a new Destroy All Humans! title'. VG247. Retrieved 2017-01-16.
  11. ^'Destroy All Humans! 2 Game PS4'. PlayStation. 2016-11-29. Retrieved 2017-01-16.
  12. ^'More Original Xbox Games Coming to Xbox One Backward Compatibility'. Xbox. 2018-04-10. Retrieved 2018-04-26.
  13. ^McCaffrey, Ryan (7 June 2019). 'Destroy All Humans Remake Announced – E3 2019'. IGN. Retrieved 7 June 2019.
  14. ^Yin-Poole, Wesley (7 June 2019). 'The trailer for the Destroy All Humans! remake is certainly something'. Eurogamer. Retrieved 7 June 2019.
  15. ^Yin-Poole, Wesley (June 7, 2019). 'The trailer for the Destroy All Humans! remake is certainly something'. Eurogamer. Retrieved June 25, 2019.

External links[edit]

Wikiquote has quotations related to: Destroy All Humans!
  • Destroy All Humans! official website
  • Destroy All Humans! series at MobyGames
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