Dungreed Game

Dungreed

Dungreed is a 2D side-scrolling action game with 2D Rogue-LITE elements.

Dungreed is a Rogue-lite side-scrolling action platform game developed by Korean indie game production team ‘TEAM HORAY’. This was released at the 2017 BIC event. The name is a compound word of ‘Dungeon’ and ‘Greed’. This game is a side scrolling platform game in which player enter the dungeon to gain weapons and improve stats. This page was last edited on 14 February 2020, at 02:33. Content is available under CC BY-NC-SA 3.0 unless otherwise noted. Game content and materials are trademarks and copyrights of their respective publisher and its licensors.

Prologue:

A quiet and peaceful town was destroyed by a mysterious dungeon and all the townspeople were sucked into the dungeon. You must become an adventurer sent from the kingdom to solve this disaster. Enter the dungeon to face the endless threats, rescue the people and rebuild the town!

There are no checkpoints in the dungeon. When an adventurer is slain within the dungeon, his items are lost and he is sent back to town.
Don’t worry too much though. There are various ways you can grow. You can permanently increase your stats through training and become even stronger with various items and food found in the dungeon. Train the adventurer and explore deep into the dungeon!

Key features:

– Procedurally generated, but intricately designed maps
– Training system to help explore the dungeon
– From rusty swords to cutting-edge sniper rifles, various weapons, and magical items
– High-quality appetizing pixel-art of food!
– Rebuild the town
– Dungeons with varying themes such as prison, jungle, and lava zone
– Exciting monsters, traps and bosses

Dungreed Review

This game is really, really fun. It may be one of the most fun video games I’ve played in years. To put it short, it’s a fantasy rogue-lite where a lot of the time, it chooses to be amazing, fun, or amazingly fun rather than true to the setting or genre. Sadly, the game itself is also pretty short. At almost 6 hours in, I’m one achievement away from finishing the entire game.

A lot of reviewers bring up Rogue Legacy. I personally did not like Rogue Legacy that much, although strangely, I like this game a lot, even though it’s like Rogue Legacy in many ways. For me, Dungreed’s gameplay is more fun: it’s highly varied, extremely satisfying, and with how dashing can be both offensive or defensive, it can get very fast. To be fair, I might also just like it more because it’s an easier game. Dungreed definitely isn’t that hard. It’s not so easy that you can plow through the entire game straight away, but it’s not so hard that you can’t with 5 hours of levelling and a bit of luck (EDIT: 25 hours in, maybe it was more than just a bit).

Also, this game is a rarity among its peers in that guns in Dungreed don’t feel like gun-shaped bows that shoot neon balls instead of arrows, or like they’re loaded with wads of paper. They feel like guns (as much as they can in a game like this, at least) which are loaded with bullets that will quickly murder enemies they are shot at. It might not be a major selling point, but this was probably the deciding factor that made me buy this game.

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Not quite as polished as Rogue legacy, still very good. There is a great item variety, but also a lot of useless ones weaker than your starting shortsword.
  • Nice graphics
  • Decent controls
  • Good enemy design
  • Weapons
Good

Have your say!

Version: 190208
Dungreed pc gamePlatform: Steam
Engine: Unity
Options
No Reload
No Satiety
Infinite Dash
Infinite Ability Points
Max Train Ability

[GameManager] pointers
God Mode
Fly Mode
HP/Max HP
Ability Points
Hero EXP
Money
[Stats]
[Item Weight]
[HeroMovement]

Table version 1.1
Added Infinite Ability Points and Max Train Ability. At the training NPC, using Max Train Ability will max that ability to 20 with one purchase.
Table version 1.0b
Added second Satiety script. Use the satiety pointer in [GameManager] to set satiety to 0 if you use the original script after buying a meal from the NPC. Will fix this later.
Table version 1.0
For God Mode, turn it on and freeze it while you are in town. If you use it around enemies, those enemies will share in being unable to be hit. Item Weights seem to apply to boss drops only. No Satiety will allow you to buy any food any number of times (still gotta pay for them) and your hunger will never go up. You can stack effects infinitely this way.

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